These are hand-crafted BiS lists that aim to maximize your characters' power by putting together the best combination of items. There is even a constant stream of adds until he is aggroed, so just pulling him takes some work to get right. When it comes to World of Warcraft, classic raiding and adventures were what the game was built on, so updates like this one should keep things flowing, especially as . Was able to hit frost resist cap, crit cap, and ~377 spellpower (unbuffed, so add 80 from flask, 42 from oil, 23 from food, and 101 from totem) When the adds spawn, dps will have to focus them down which gives the hydross tanks some time to build a threat lead. The extra resistance from this is tremendously useful for raid bosses such as Hydross the Unstable that do large amounts of magic damage. Gems As a Protection Paladin, we have a few different options to choose from. Our goal is to do the most complete research so you don't have to. Also note that there is a maximum of 75% magic damage reduction through resistances. I assumed (as in my case) you are in a raiding guild . Farming the mats for the set is pretty easy, life and shadow are somewhat common and if your a miner then you should be able to get felsteel easy. He does either pure frost or nature damage, depending on the phase. Your best bet for gemming this would be a 4hit/4agi gem or 5hit/5agi to add to your needed cap of 300 hit. They have relatively low health points, but a huge aggro range. Hydross the Unstable is the first boss you encounter in Serpentshrine Caverns (CR 4), the final wing of Coilfang Reservoir. Pack type 1 This is the first type of pack you'll encounter as you enter. The armor debuff lasts for 6 seconds. During this phase his melee attacks deal high Frost damage, so you will want a tank wearing a high amount of Frost resistance gear. I assumed (as in my case) you are in a raiding guild . A l'ar is the first fight in Tempest Keep. The adds appear in exactly the same place (relative to hydross) so after you've wiped a few times and seen the fight you can get your OT crew to just immediately grab them, spank high threat moves on them then move them all in towards Hydross. There is even a constant stream of adds until he is aggroed, so just pulling him takes some work to get right. Hydross the Unstable is an Elemental that can shift between Water and Poison Form, the speed in which is determined by the raid group. Phase 3 Bis Lists and Boss Guides are now live! Wowwiki Gear link: http://wowwiki.wikia.com/wiki/Hydross_the_Unstable/Resistance_GearHello, my name is Tsw and in this video I'm going to show you how to kil. Nuke down the add of the full Resist tank and aoe the others. You cannot out-range or avoid it by standing behind a wall (line of sight). Kommentar von Nevermind Drops from Hydross the Unstable, first boss in Serpentshrine Cavern. 12 Primal Shadow (price subject to a lot of changes) 1 Primal Nether (has to be supplied by the Blacksmith in charge, as it is a BoP item. 12 Primal Shadow (price subject to a lot of changes) 1 Primal Nether (has to be supplied by the Blacksmith in charge, as it is a BoP item. Below is a list of the quests available to players, along with their level requirement. His adds likewise also do pure frost or nature damage. because the adds seems to aggro a whole lot more on razorgore thus he takes a whole lot more damage, dies, aaaaaaand its a wipe. Despite the fact that Void Reaver seems to be easier than Hydross. To start out, your tanks will probably want to build rage on the adds that are constantly coming. It's for level 32 damnit :^) Kommentar von Kathucka This is one of the few low-level potions that is useful in the end game. Comentario de greengoo Major use for this is clear: It is the Warrior or Paladin tank's response to any mob who applies an "Unbalancing Strike" debuff (temporary defense drop) in order to avoid getting crushed or crit. Hydross the Unstable . The NR- and FR tank tank the 4th add when not tanking Hydross. On this page we will go about breaking down his abilities, strategies, gearing, and positioning to offer you the highest chance of success. Fairly easy, though I'm not running any boss mods so I have no idea how close I would've been to the enrage. Equip: Increases attack power by 54. This potion is also very cheap to make. 12 Primal Shadow (price subject to a lot of changes) 1 Primal Nether (has to be supplied by the Blacksmith in charge, as it is a BoP item. I'm going to do a video on EACH boss. Phase 3 Bis Lists and Boss Guides are now live! Used Seal of Insight. 5 tanking classes of some sort can be used, although the Serpentshrine Sporebats can be CC'd when not enraged. These too can add 120-150g as well. ) [71 Elite] Tainted Water Elemental [71 Elite] Purified Hydross Elementary Water the unstable encounter During the encounter when Hydross the instable changes shape, it will generate 4 adds. Get any level 80+ trinket that on demand summons a helper. Why? Just like with Gruul's Lair, there is no attunement quest, the only . It seems that the beams are keeping his body purified and "stable". They have relatively low hit points but a huge aggro range. Traditionally, Hydross the Unstable will be many groups' first boss encounter after entering Serpentshrine Cavern. Our goal is to do the most complete research so you don't have to. in my mixed build for add tanking im wearing the unyielding girdle + wrists, really efficient 2 set for uncrit and sp + 3 gems for the 4 all resist gems. Mark of Hydross Stacks either nature (poison phase) or frost (water/frost phase) vulnerability every 15 seconds: 10%, 25%, 50%, 100%, 250% extra damage. But only 1 tank has to have nature and the other frost. 12 Primal Shadow (price subject to a lot of changes) 1 Primal Nether (has to be supplied by the Blacksmith in charge, as it is a BoP item. 100-200g is an average 'Nether fee') Observation: Granted you want to reduce the costs of this item (who wouldn't). Added in World of Warcraft: The Burning Crusade. It is looted from Hydross the Unstable. 100-200g is an average 'Nether fee') Observation: Granted you want to reduce the costs of this item (who wouldn't). How important is having 490 defense while tanking Hydross in resist gear? Hydross the Unstable. Spell Hit rating until the cap is the best stat any Mage can get, 12.62 Spell Hit rating is required for 1% Spell . By then it's safe to AoE the living daylights out of the clusterred mobs (including the boss). Nerf-Version: Der Kampf gegen Hydross wurde abgeschwächt (Adds und Boss besitzen weniger Lebenspunkte, Hydross haut nicht mehr so stark zu). By then it's safe to AoE the living daylights out of the clusterred mobs (including the boss). Hydross is where things get serious. The whole fight basically consists o make wow gold f 2 alternating phases, Frost Phase and Nature phase. Without it, the boss will be doing tremendous damage to both of your tanks and . 100-200g is an average 'Nether fee') Observation: Granted you want to reduce the costs of this item (who wouldn't). 12 Primal Shadow (price subject to a lot of changes) 1 Primal Nether (has to be supplied by the Blacksmith in charge, as it is a BoP item. He is a very complex boss, switching back and forth between two phases and spawning adds as he goes. i know hydross can crit with his magic/melee like attack. 100-200g is an average 'Nether fee') Observation: Granted you want to reduce the costs of this item (who wouldn't). Magtheridon Strategy Guide. These are hand-crafted BiS lists that aim to maximize your characters' power by putting together the best combination of items. This page covers a healer-focused strategy for Hydross the Unstable in Serpentshrine Cavern in The Burning Crusade. all the above, the adds tanks pick up everytime the same mob/position and pull it straight away on the boss. 12 Primal Shadow (price subject to a lot of changes) 1 Primal Nether (has to be supplied by the Blacksmith in charge, as it is a BoP item. Class. Hydross the Unstable Abilities Mark of Hydross — Mark of Hydross is a stacking debuff that affects every member of the raid. Abilities/Key Notes Whenever Hydross switches form, he will summon four Elementals matching… I assumed (as in my case) you are in a raiding guild . 12 Primal Shadow (price subject to a lot of changes) 1 Primal Nether (has to be supplied by the Blacksmith in charge, as it is a BoP item. There are 2 columns which channel beams of energy into him. I assumed (as in my case) you are in a raiding guild . Will require [Lesser Invisibility Potion] to safely pull Hydross if frost tank. The general aim is to be hit capped for bosses and level 73 targets (16%), so Arcane Mages need 6% hit chance from gear and buffs. It is very important to have 2 tanks with Nature and Frost resistance at a minimum of 390. i pretty much have a choice of having the resist cap 365 with def a bit below 490, or i could mix ma gears for around 315 or . HYDROSS THE UNSTABLE Elemental Immune to poisons in poison form (duh) Just from reading the above line, you can probably figure out that Hydross was not designed as a rogue-friendly fight. The fight will require 4 tanks. The dungeons are found in this underground area, and consist of gigantic caverns with huge pipes descending from the ceiling powered by titanic crystal capacitors. Phase. Hydross the Unstable The first boss that you reach in Serpentshrine Cavern is Hydross the Unstable. Mark of Hydross Stacks either nature (poison phase) or frost (water/frost phase) vulnerability every 15 seconds: 10%, 25%, 50%, 100%, 250% extra damage. Hydross the Unstable. Interestingly, Leotheras can be tanked by a Warlock using high Fire Resist. Optional items are listed for every slot. platform. During the encounter when Hydross the Unstable changes form he will spawn 4 adds. If he leaves them, he becomes poisoned, causing him great pain. This gear may also be used by an off tank who is assigned to tanking his adds, as . 100-200g is an average 'Nether fee') Observation: Granted you want to reduce the costs of this item (who wouldn't). Size: 700x35c. The adds appear in exactly the same place (relative to hydross) so after you've wiped a few times and seen the fight you can get your OT crew to just immediately grab them, spank high threat moves on them then move them all in towards Hydross. Best in Slot (BiS) Gear List. For Hydross, I let it stack up to 100% before switching his form and then just stayed on him and wore down the 4 adds with HotR. There is even a constant stream of adds until he is aggroed, so just pulling him takes some work to get right. The first boss in SSC, Hydross the Unstable, requires tanks in frost and nature resistance gear. Most of the times all adds down before second mark is up. Most strategies call for two main tanks and two off-tanks, one set with frost resistance gear and the other . There are about 3 of these packs before Hydross the Unstable. These too can add 120-150g as well. ) The adds appear in exactly the same place (relative to hydross) so after you've wiped a few times and seen the fight you can get your OT crew to just immediately grab them, spank high threat moves on them then move them all in towards Hydross. Pattern: Belt of Deep Shadow,best categorized Classic wow database, for patch 2.4.3, provide all kinds of World of Warcraft in game data, including maps, items . The NR- and FR tank tank the 4th add when not tanking Hydross. Hydross the Unstable is the first boss of Serpentshrine Cavern in Coilfang Reservoir. Hydross is where things get serious. He does either pure frost or nature damage, depending on the phase. Real weight . SOLO hydross the unstable VIDEO. For an overview of the raid itself, check out our Serpentshrine Cavern Overview: The way resistance works, the amount of damage actually resisted will fluctuate from 75% resists to 25%. Requires Level 70 Equip: Improves critical strike rating by 13. Full strategy on him at Hydross the Unstable Strategy Guide Hydross the Unstable - Tank adds or Hydross himself. He is kept in check by the two beams in his prison. Most of the times all adds down before second mark is up. Once the adds spawn, simply kite them toward the boss so that your raid can AoE them down while also damaging the boss . The fight is a constant movement and passing aggro fight. Despite Blizzard's intention to balance Magtheridon as an entry level, 25 man Burning Crusade raid encounter on par with Gruul's Lair, the difficulty of the encounter overshot that target by a significant amount. NPCs related to Hydross the Unstable Once Hydross the Unstable is killed these will no longer spawn. It mostly comes down to how much damage (average and spikes) your healers can handle. In this guide, we will detail all epic drops from Serpentshrine Cavern, organized by armor slot and by boss. [71 . Hydross the Unstable. Most of the times all adds down before second mark is up. We killed Hydross 2 weeks ago on PTR. It is looted from Hydross the Unstable. . Full strategy on him at Hydross the Unstable Strategy Guide Spec. Rather than speed talking a mile a minute for an hour on SSC. 100-200g is an average 'Nether fee') Observation: Granted you want to reduce the costs of this item (who wouldn't). The adds appear in exactly the same place (relative to hydross) so after you've wiped a few times and seen the fight you can get your OT crew to just immediately grab them, spank high threat moves on them then move them all in towards Hydross. But this is a very nice trinket for the frost tank on Hydross, in Serpentshrine. time lapse > dabiris for sure imo, slightly less uncrit but comes with a bunch of stam. The adds appear in exactly the same place (relative to hydross) so after you've wiped a few times and seen the fight you can get your OT crew to just immediately grab them, spank high threat moves on them then move them all in towards Hydross. Coilfang Reservoir is a large artificial lake located in Zangarmarsh. Hydross hits for ~8,000 unresisted, so this should make the average damage about 2400. Some new ways to have fun in WoW Burning Crusade Classic, with the release of Overlords of Outland.The update brings some new raids, opens arena season 2, adds some quests, and even adds the much needed Looking for Group Tool.. Hydross the Unstable in SSC needs 2 tanks that are geared either with Frost or Nature Resist (depending on what form Hydross takes during the fight). Optional items are listed for every slot. This page covers a healer-focused strategy for Hydross the Unstable in Serpentshrine Cavern in The Burning Crusade. His adds likewise also do pure frost or nature damage. He attacks solely with Frost-based damage in his Pure Form, and Nature-based damage in his Corrupted Form. 12 Primal Shadow (price subject to a lot of changes) 1 Primal Nether (has to be supplied by the Blacksmith in charge, as it is a BoP item. The outcome is a rich, yet analytically tractable framework that can be used to analyze a broad set of features of both the cross section and the dynamics of the aggregate labor market. Hydross the Unstable,best categorized Classic wow database, for patch 2.4.3, provide all kinds of World of Warcraft in game data, including maps, items, weapons . < Hydross the Unstable Edit this page Hydross the Unstable is the first boss of Serpentshrine Cavern in Coilfang Reservoir. but how bad is it with full resist? The first boss in SSC, Hydross the Unstable, requires tanks in frost and nature resistance gear. Vile Sludge [Every 7 seconds] - Coats the current target in a slick coat of sludge, dealing damage and reducing armor by 125. By then it's safe to AoE the living daylights out of the clusterred mobs (including the boss). Resist Tanking Hydross Q. Seph62 13 years ago #1. 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